The old text adventure games from the 1970s and 1980s have always fascinated me. Not so much the stories but the game play and command structures.
The “Colossal Cave” adventure was probably the first of its kind. One and two-word commands advanced the game. Text adventure games became graphic adventure games when developers added pictures and animation.
I can’t get into all the details because I haven’t ironed everything out yet. This game is going to span pages, perhaps hundreds of pages.
I’m going to use standard web controls like radio buttons (when you need more than one word), check boxes and hyperlinks. You won’t have to type words at any point in the game.
Each page will be a static HTML page. A PHP script will process commands, store information and control navigation. At this point, I’m not sure what method I’ll use for storage. It could be server-side (sessions) or client-side (cookies and local storage).
I’m going to use one picture, 300 pixels wide, for each page. There will be a lot of text. The text will include the game itself along with references and hyperlinks to relative websites. I may or may not embed videos - I may just link to them. Videos get taken down a lot, even when there’s no infringement involved.
I plan to include a lot of references, directly or indirectly, to American cultural items. One example is that three dwarfs from “The Wizard of Oz” will appear early on.
The pictures in the game, seen by using the “examine” command, will all be tied to real-life people or places. It will work the same way with other items in the game.
I’ve become disillusioned with writing articles. You can call it blogging if you wish. It doesn’t matter. Before Facebook (and other social networks) became a thing, people visited websites like mine to get answers, comment on what they read and so forth. That only happens on the big sites and certain niche sites now.
I make very little money on this website. Dollars turned into pennies over the years. I can barely cover the cost of web hosting these days. The only reason I keep doing what I’m doing is because I don’t know what else to do. Creating and developing an adventure game is something I’m interested in, more so than doing what I’m doing now.
Part of the reason for multiple pages and lots of text is to make Google happy (both search and AdSense). As a “gaming” website, with “adventure game” as a very narrow niche, I’ll see ads that are way more relevant than the ads I see on this website. Well, it’s a plan anyway.
I’m not going to stop what I’m doing, not right away. I won’t do like many like me have done and disappear entirely. The only way I’ll follow the herd is if it’s caused by something beyond my control.